Mhw How to Fight Xeno Again

Xeno'jiiva is an Elderberry Dragon and the Final Dominate in the Story Mode of Monster Hunter World (MHW). ゼノ・ジーヴァ (冥灯龍) in Japanese. It is the juvenile grade of Safi'jiiva.

A new species discovered in the depths of the Elder'due south Recess. Its human relationship to the other elder dragons is unclear, as is its ecology.

Xeno'jiiva Details & Locations

  • Found in: Elder'south Recess
  • A target of Quest: State of Convergence, A Light Upon the River'south Gloom, Keeper of the Otherworld, Like a Moth to the Flame
  • Is immediately hostile at medium to long range
  • Attacks other monsters: (No other monsters in Xeno'jiiva's loonshit)
  • Small Monsters version: N/A
  • Sizes: 4509.10 ~ 4509.ten
  • Species: Elderberry Dragon
  • HP: ~fifteen,150(Solo), ~22,875(Duo), ~34,125(iii or four players)
    • Arch Tempered: ~25,500(Solo), ~44,400(Duo), ~66,300(three or 4 players)

Xeno'jiiva Combat Info

  • Xeno'jiiva's Element Weakness is the same confronting every type of Chemical element (Fire, Water, Thunder, Ice, and Dragon), ⭐⭐ each.
  • Weaknesses: Xeno'jiiva is very weak to mhw poison status effect sPoison with ⭐⭐⭐.
  • Gainsay tactics: Be very careful. Equally soon as it is in rage mode, its stomp becomes lethal once upwards close, since information technology adds an explosion after the initial stomp. Ordinarily, when it isn't raging, the stomp is a good time to damage its anxiety, although its all-time to stay away from its forepart feet when it is in rage way since anyone fighting with a shut-range weapon volition take heavy damage.
  • Xeno'jiva volition fire iii kinds of projectiles while grounded. The first volition be three projectiles kickoff firing middle then 45 degrees to the correct then 45 degrees from centre to the left. Its 2nd is a 180-degree beam that is fired from its mouth covering the unabridged altitude of the map. The tertiary is only a straight beam that is fired directly in front of it (This is a very good time to practise heavy impairment well-nigh the side of its face and claws.)
  • The showtime area contains crystal formations on the ceiling which can exist shot with slinger ammo and dropped on Xeno'jiva for extra damage.
  • When Xeno'jiiva takes to the sky, it is best to shoot it down quickly with whatsoever slinger ammo you find ( they drop on the basis). Xeno'jiiva can perform long-range projectile attacks and a diving claw set on that causes dragon explosions in its wake.
  • Resistances: Xeno'jiva can't exist put to Sleep and resists Stun and Paralysis pretty well. Flash Pods are also ineffective.
  • The head and tail are the weakest areas, followed by the breast. All of them tin be cleaved.
  • Xeno'jiva is the just Elder Dragon apart from Zorah Magdaros that cannot exist mounted.
  • Xeno'jiva beams will heat upwards the ground beneath information technology. A mode to gainsay this is with Uragaan armour, the Heat Guard skill, or the Fireproof Mantle, as they will protect y'all from Fireblight.

Xeno'jiiva Weaknesses

Each ⭐star shown below represents more weakness to each ailment

Each ⭐star shown below represents more weakness to each damage type

Detailed weakness information(Legend Explanation: here)

xeno'jiiva hzv

Credits to AsteriskAmpersand, Deathcream and MoonBunnie.

Xeno'jiiva Loftier-Rank Carves

Defeating this monster allows the histrion to carve the following items:

Xeno'jiiva Carves (ALL HIGH RANK)

Xeno'jiiva Rewards (ALL Loftier RANK)

Xeno'jiiva Weapons & Armor

Armour and Weapons related to the Xeno'jiiva Monster.

Weapons

Armor

Notes & Trivia

  • Can't be lured
  • Camouflage works until ?? range
  • Xeno'jiiva is known as the "Dark Light Dragon"
  • Xeno'jiiva has been nicknamed past the community as the "Sapphire Star," as it is strongly unsaid that it arrived to the new earth via the same meteor mentioned in The Tale of the Five.
    • The meteor in that story is seen as a symbol of hope (hence, "may the Sapphire Star guide your way"). This is ironic, since nobody knew it contained an extremely powerful and dangerous dragon (that is, until the actor fights it themself).
  • Xeno'jiiva'southward name has Greek, Hindu and Jain origins.
    • "Xeno" is Greek for "Alien".
      • It is implied that Xeno'jiiva came from another world via the Sapphire Star meteor, and its biology is described as "alien" by researchers.
    • In Hinduism and Jainism, a "jiva" (Sanskrit: जीव, jīva, alternative spelling jiwa; Hindi: जीव, jīv, alternative spelling jeev) is a living being, or whatever entity imbued with a life force.
      • Likewise, Xeno'jiiva developed from the life energy of dying elder dragons.
    • In Jainism, "jiva" is the immortal essence or soul of a living organism (homo, animal, institute, etc.) which survives concrete death.
      • This could explain why Xeno'jiiva comes back to life after being slain, then that the player can hunt it again.
        • A far more likely explanation is that beingness able to rehunt it is simply a game mechanic, like Behemoth and Leshen, and nearly every Elder Dragon in previous installments.
      • It is theorized past fans that if Xeno'jiiva was left to incubate, it could go an unstoppable, godlike existence.
        • This concept is finally realized with the reveal of Safi'jiiva.

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Source: https://monsterhunterworld.wiki.fextralife.com/Xeno'jiiva

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